'S ES. TYPE NAME AND THEN PRESS BUTTON.ADVENTURE CONSTRUCTION SET PRESS BUTTON TO CONTINUETHE ACS PROGRAM DISKYOUR ADVENTURE DISKTHE COPY-FROM DISKIN DF1:IN DF0: I/O ERRORNOT OPEN
NO DISK INBAD DISK IN
WRONG DISK DISK FULLCAN'T WRITEJUST A MOMENT, ACCESSING DISK."THIS IS NOT AN ACS ADVENTURE DISK.PLEASE PUT "YOU CAN'T USE THE ACS PROGRAM DISK UNABLE TO LOCATE AN ADVENTURE ONTHAT DRIVE. PLEASE CHECK TO BE SURE THAT YOU HAVE SPECIFIED THE!CORRECT NUMBER OF DRIVES AND THATYOU HAVE USED THE CORRECT DISK.WHEN INSERTING A DISK, YOU MUST WAIT FOR THE LIGHT TO GO ON-OFF.!IF YOU HAVE NOT MADE AN ADVENTUREDISK YET, PUSH BUTTON AND THEN PRESS F1 TO MAKE ONE OR PRESS F2TO COPY ONE. MAKE SELECTION THEN PRESS BUTTON'MAKE YOUR CHOICE ---> NO YESNO MAGICAL DEFENSE NON-MAGIC WEAPONS DO HALF DAMAGEONLY MAGIC WEAPONS DO DAMAGEMAGIC WEAPONS DO HALF DAMAGENONECONSTITUTION
LIFE FORCEWISDOMPOWERSTRENGTHSIZE DEXTERITYARMOR SKILLMISSILE SKILLDODGE SKILLMELEE SKILLPARRY SKILLWEALTHSPEEDREADIED WEAPON :READIED ARMOR : MAIN MENU"PRESS F1 TO MAKE AN ADVENTURE DISK$PRESS F2 TO COPY YOUR ADVENTURE DISK"PRESS F3 TO CONSTRUCT AN ADVENTUREPRESS F4 TO PLAY AN ADVENTURE$PRESS F5 TO SELECT JOYSTICK OR MOUSENOW #PRESS F6 TO SELECT NUMBER OF DRIVESNOW
=JOYSTICK =MOUSE 1 DRIVE 2 DRIVESEXITEDIT THINGSEDITMASTER LISTOF CREATURESEDIT GRAPHICSCOPY OR ERASE ADVENTURESELECT REGIONCHANGE NAME OFREGIONPREVIOUS REGIONNEXT REGIONTYPE NEW REGION NAMEEXITEDITEDITWORLDMAPMAP CREATURESEDIT REGION
ADD REGIONDO MOREDETAILED WORKNO REGIONS EXIST.YOU MAY WANT TO ADD ONE.FANTASYSPY/MYSTERYSCIENCE FICTIONNO MORE ROOM FOR NEW REGIONS.PLAYING YOUR ADVENTURE MAYALTER IT. YOU MAY WISH TOCOPY YOUR ADVENTURE FIRST. WHEN THE MAIN MENU APPEARS, YOURWORK WILL HAVE BEEN SAVED.BY SAVE YOURLET ACSWORK ANDFINISH YOUREXIT ADVENTURE SAVE WORKAND CONTINUECHANGE NAMECHANGE BYLINEEDIT ADVENTURETHEME MUSICINTRODUCTIONNON-ALTERING PLAYTEST OF YOUR WORKDO MOREDETAILED WORKYOU MAY TYPE A PAGE OF TEXTWHICH WILL BE DISPLAYED AT THE BEGINNING OF YOUR ADVENTURE.
DO NOTHINGKILL ANYONE BUT AN OWNER OFSUMMON OR BANISH CREATURE%INCREASE MAGIC DEFENSE, BUT NOT ABOVE%DECREASE MAGIC DEFENSE, BUT NOT BELOWINCREASE VICTIM'SDECREASE VICTIM'SCHANGE POWER OF VICTIM BYCHANGE LIFE FORCE OF VICTIM BYGIVE TO VICTIM ONEDISPLAY LONG MESSAGE
PLAY MUSICRID ROOM OF EVERY UNCARRIEDADD TO ROOM ONE!ACTIVATE ALL THINGS AT THIS PLACECONSTITUTIONSTRENGTH DEXTERITYSPEEDWISDOMDODGE SKILLPARRY SKILLARMOR SKILLMELEE SKILLMISSILE SKILLSKITTER DOWN WOOP WOOPBLASTOFFBLIPRAZZTAPKABLOOMBLOWIEKABLOWIETWEETER
DEATH BLOWDIRGERETURNCLOSINGPLUMMETGONGROARGROWLEAGLE SHRIEK BONE BITEPOPDOINKSPLOTBOING BOING C R A Z Y&TYPE MESSAGE. PRESS F1 TO ERASE TEXT.(PRESS SPACE BAR TO REWRITE THIS MESSAGE.ACS OF THESE TO ADVENTURECAUTIOUS BRAVE
PEACEFUL
AGGRESSIVETHIEF NEUTRALENEMY FRIEND WILL NOT WILLCHANGE OR EXAMINE POSSESSIONSRANDOM GROUPROOM RESIDENT
ROOM FLOORTREASURE
MAGIC ITEMMISSILE WEAPONMELEE WEAPONARMORMAGIC SPELLPORTALSPACECUSTOM SPACEOBSTACLECUSTOM OBSTACLESTORE OF - UNDEFINEDSHOW PREVIOUS PAGESHOW NEXT PAGE"MOVE TO AN OBJECT. PRESS BUTTON TOCHANGE THE STORE
INVENTORY.PRESS SPACE BAR TO STOP.>$MOVE TO THE ITEM YOU WISH TO CHANGE,!THEN PRESS BUTTON TO CHANGE ITEM.&SPACE BAR STOPS EDITING THIS CREATURE.ENTER NEW CREATURE NAMESTRATEGY : MIMIC ALL POWERS OF ITS VICTIMACCEPT THIS VALUE"DECREASE INCREASENO NAMETABLE IS FULLEXITCREATE ACREATUREEDIT ACREATURECHANGECREATURE CLASSNAMESCHANGE CREATURE CLASS NAMESEXITMAY ADD MANY
ADDS ONLY ADDS NONE #- TEMPORARILY PERMANENTLY--THERE IS NOTHING OF THIS TYPE.TYPE OF THING :PREVIOUS THINGVIEWSELECTANOTHERGROUP NEXT THINGBEINGBEINGBEING LEAVE THIS MAKE DRASTICADVENTURE CHANGES TO"ALONE THIS ADVENTURE'AN ADVENTURE ALREADY EXISTS ON THE DISK"YOU CAN'T USE THE ACS PROGRAM DISKUNABLE TO PREPARE THE ADVENTURE&'YOUR ADVENTURE DISK' WILL BE CREATED.$USE A DISK INITIALIZED BY WORKBENCH.FANTASY SETSPY/MYSTERY SETSCIENCE FICTION SETRIVERS OF LIGHT AVENTURIAAN ADVENTURECOPYING #PREPARING THE DISK FOR AN ADVENTUREYOUR REQUEST IS DONE.EXITUSE GRAPHICSFROM ANOTHER ADVENTUREUSE STANDARDACS GRAPHICSFANTASYCONTEMPORARY
FUTURISTICACS WILL PICK NAME MESSAGE OFGOLDSTANDARD DOORSTOREEMPTY FLOOR
DO NOTHINGTRINKETONE WAY DOORTHIS ADVENTURE IS READY!EXITERASE
EVERYTHINGBUT GRAPHICSERASE MASTERCREATURE LISTERASE WORLD MAPAND ALLREGIONSEXITERASEPART OF THE ADVENTUREUSE GRAPHICSFROM ANOTHER ADVENTUREEXITCREATE AN ADVENTURE DISKRIVERS OF LIGHTLAND OF AVENTURIA BUILDER SET(TERRAIN PICTURES (OR THINGS & CREATURES)'THING PICTURES (OR TERRAIN & CREATURES) CREATURE PICTURES (ONLY)CHANGECOLORSEXIT^^^RESTORESAVESWAPERASEEDITMOREPICTURES^EXIT>HUE<>COLOR<>BRIGHT<0....5...10...15AND THEN PRESS RETURN.NOT"ANYONE MAY PASS, NO SPELL INVOKED.%INVOKE SPELL WHEN SOMEONE MOVES HERE.#OPEN TO OWNERS OF A SPECIFIC THING.!OPEN TO THOSE WHO DON'T OWN A ...$INVOKE SPELL WHEN THING DROPPED HERE"SIMPLE OBSTACLE, CLOSED TO TRAVEL.#BUMPING INTO OBSTACLE INVOKES SPELL!MOVE CURSOR HERE TO SELECT OBJECTEDIT ANOTHER THING ADD THINGEXITTHING EDITORACSPICTURE DISAPPEARSDOESN'T DISAPPEAR AFTER ITS FIRST USE'S DROPPED. INVOKED WHEN ITEM IS PICKED UP.! INVOKED WHEN OWNER USES THE ITEM INVOKED WHEN ITEM IS DROPPED. WEIGHT : VALUE : RANGE : POWER : ATTACK ADJUSTMENT : %CHANCE OF BREAKING : % MAGICNONE$[YOU'LL PICK THING DURING ROOM EDIT] OF THESE TO ADVENTR.#CAN BE USED BY ANYONE IF OWNER DIESONLY USABLE BY ITS OWNERNORMAL TWO-WAY DOORONE WAY PASSAGE WITH NO RETURN!WON'T DESTROY THING DROPPED HERE.%DESTROYS THING THAT INVOKES THE SPELL%WON'T DESTROY THING ALLOWING PASSAGE.#DESTROYS THING NEEDED TO MOVE HERE.POWER NEEDED TO CAST SPELL : SHOWS SHORT TEXTNO SHORT TEXT SHOWN AS SPELL IS CASTREVEALS WHY PASSAGE IS BLOCKED WON'T TELL WHY PLAYER CAN'T PASSSUMMON NO BEAST - !BANISH ALL CREATURES IN THE ROOM.%CHOOSE SPELL MODIFIER WHEN THING USED$CHOOSE OBJECT WHEN THING PUT IN ROOMMOVE HERE TO EDIT LONG MESSAGEMOVE HERE TO ENTER LONG MESSAGENO MORE LONG MESSAGES FREE. #[YOU'LL PICK THIS DURING ROOM EDIT]ANYONE MAY OWN LOTS OF THIS.NO ONE MAY OWN
MORE THAN
OF THESE.THIS. SELECT THIS ONE"PREVIOUS ONE NEXT ONEWARNING: ONCE A THING IS ADDEDIT MAY NOT BE DELETED.IT MAY BE EDITED LATER BUT ITS TYPE MAY NOT BE CHANGED.#A SPELL MAY NOT BE PLACED IN A ROOM!BUT MAY BE OWNED BY A CREATURE ORGIVEN BY A SPACE OR OBSTACLE."DO NOT ADD THING OK TO ADD THINGNO MORE THINGS OF THAT TYPEMAY BE ADDED.NOTHING ELSE MAY BE ADDED.A SPELL HAS NO PICTURE.%TYPE UP TO 3 LINES, THEN PRESS BUTTONNO MORE ROOM FOR SHORT TEXTSDO NOT CHANGE CHANGE"SHORT TEXT SHORT TEXT YOU WILL SELECT THING FOR SPELL.TYPE NUMBER FROM ZERO TO 255TYPE NUMBER FROM -63 TO 63 SELECT PERMANENCE"PERMANENTLY TEMPORARILY PLEASE SELECT CREATURE TO SUMMONTYPE A NUMBER FROM 0 TO 5000TYPE NUMBER FROM -5000 TO 5000DELETE THINGEXITADD MANY THINGSEXAMINE ROOMADD ONE THINGSELECT WALL PICTUREADD CREATURE-MOVE TO SELECT LOCATION, THENPRESS BUTTON TO ADD.PRESS SPACE BAR TO EXIT.PLEASE COMPLETE THE DEFINITION OF THE EVENT THAT HAPPENS HERE : ACCEPT THIS CHOICEPREVIOUS NEXTBANISH SUMMONBEASTS CREATURETYPE NUMBER FROM -63 TO 63AND THEN PRESS RETURN. SELECT PERMANENCEFOREVER FOR LITTLE WHILENO MORE ROOM FOR LONG MESSAGES! INVOKES SPELL WHEN DROPPED HERE.EVERYONE NEEDS TO TRAVEL HERE.&WILL KEEP SOMEONE FROM TRAVELING HERE.#YOU MUST NEXT SELECT THE THING THAT THIS REGION ALREADY HAS A STORE.!SELECT DESTINATION OF THE 'DOOR'.CREATURE CAN'T BE ADDED THERE.AND THEN PRESS RETURN. TYPE AMOUNT OF GOLD (0-30000) : (A TWO WAY DOOR THERE WOULD LEAD NOWHERE!SELECT WALL PICTURE#THERE IS NO SPACE LEFT TO ADD THIS!!MOVE CURSOR TO SQUARE TO EXAMINE.PUSH BUTTON TO EXAMINE SQUARE.PRESS SPACE BAR TO EXIT.
THERE ARE THINGS STACKED HERE.THERE IS NOTHING HERE.SPELL IF ONE DROPS PASSABLE TO ALLPASS TO OWNER OF PASS IF ONE OWNS NO !DO YOU WANT TO READ THIS MESSAGE? LEADS TO ROOM REGION -MAP--BANISH CREATURESWORTH WITH A POWER OF AN ADVENTURERWILL MIMIC ITS OPPONENTREADIED WEAPON: &MOVE CURSOR TO WHAT YOU WANT TO DELETE&PUSH BUTTON TO DELETE IT. PRESS SPACEBAR TO EXIT WITHOUT DELETING.NO MORE ROOM#SELECT RANDOMLY APPEARING CREATURE.EXITEDIT ROOM'SRANDOM CREATURECHANGEROOMNAMEEDIT ONE OF ROOM'SRESIDENT CREATURESEDIT CONTENTS OFROOMMOVE TO CREATURE TO EDITAND PRESS BUTTON.ENTER NEW ROOM NAME.#MOVE CURSOR TO EXPAND WALLS. PRESS#BUTTON WHEN ROOM IS THE RIGHT SIZE.EXIT EDIT ROOMADD ROOMDELETE ROOM#ARE YOU SURE YOU WANT TO DELETE IT?NO MORE ROOMSMAY BE ADDED.THERE ARE NO ROOMS TO DELETE.THERE ARE NOROOMS TO EDIT.'MOVE TO WHERE YOU WANT ROOM ADDED, THEN'PUSH BUTTON TO ADD IT. PRESS SPACE BARIF YOU DON'T WANT TO ADD A ROOMNO ROOM WAS ADDED.DELETED.SPACE BAR TO EXIT WITHOUT MOVE TO ROOM YOU WANT TO ROOM.USE BUTTON TO DELETE DELETE.DELETING A ROOMPUSH BUTTON TO EDIT EDITEDITING A ROOM- - - MAP TERRAIN EDITING - - -<
>TERRAIN #<>CHANGE PICTURENAME :EXITWHICH IS IMPASSABLE TERRAIN.WHICH IS OPEN TO TRAVEL BY ALL.WHICH IS ONLY OPEN TO OWNERS OFWHICH TRIGGERS THE SPELLOBJECT/SPELL UNSPECIFIEDYOU MAY NOW ADD SCROLLMAP^v< >PRESS SPACE BAR WHEN DONEEDIT MAPSELECT NEW TERRAINEXITSELECT DOOR DESTINATION."THAT WAS THE LAST DOOR FOR THE MAPTHIS IS A DOOR TO $DO YOU WANT TO REMOVE EXISTING DOOR?MOVE TO ADVENTURE ENTRANCE
MAP NAME: TYPE NEW NAMELEADS TOOPPOSITE EDGEIS NOT PERMITTED EXITMOVE THEDRAWENTRANCEWORLDTO THEMAP ADVENTUREMOVEMENT OFFCHANGEEDGE OF MAPMAPNAMECHANGE
DEFINITIONOF MAP TERRAINDOES THE DOOR LEAD TO SOMEPLACEIN THIS REGION? - ON THE MAP? - MOVE CURSOR TO LOCATIONTO WHICH DOOR LEADSAND PRESS BUTTONNO DOOR MAY LEAD TOTHE WALL OF A ROOM.!MOVE TO ROOM TO WHICH DOOR LEADS.USE BUTTON TO SELECT "THERE ARE NO ROOMS IN THAT REGION!DOOR WILL LEAD TO MAIN MAP#SPACE IS TIGHT. SELECT AN EXISTINGDOOR AS THE DESTINATION.MOVE TO DESTINATION OF THE DOORAND PRESS THE BUTTON.SELECT A RANDOM CREATUREEXIT EDIT OF ADD ANOTHER MAP CREATUREA MASTER TABLE CREATUREEDIT TRAITS OF<>WHO APPEARS O% OF THE TIME.EXIT SELECT DIFFERENT RANDOM CREATUREFOR ROOMAPPEARING IN OF MAP: ACS WILL PICK NAME
WELCOME TOAN ACS ADVENTURE.YOUR MISSIONIS TO FIND THE IT MAY CONCEALA PLEASANT SURPRISE.GO WHERE NO PERSONHAS GONE BEFORE!WELCOME!COME HERE WITH THERIGHT THINGAND YOU MAY PASS BY.CONGRATULATIONS!YOU HAVE SOLVEDTHIS ADVENTURE!EXPLORING MAPADDING SEAS, FORESTS, MOUNTAINSWORKING ON REGION EXAMINING CREATURESANALYZING OBJECTSADDING MISCELLANEOUS TERRAIN IN ABOUT MINUTES.(THE MAIN MAP HAS NO ROOM FOR MORE DOORS."NO NEW NOR SHUFFLED REGIONS MAY BEPROPERLY CONNECTED TO THE MAP.NO CHANGES HAVE BEEN DONE."IF YOU DELETE A MAIN MAP DOOR, THEADVENTURE MAY THEN BE EXTENDED."DO YOU WANT TO LEAVE IT UP TO ACS?ACS ADVENTURE WRITERREGIONNAME :TYPE :>CHALLENGE :<>EDIT ANOTHER REGION<EXIT EASY MEDIUM HARD"LEAVE THIS AND LATER REGIONS EMPTYWRITE A COMPLETELY NEW REGIONLEAVE REGION ALMOST UNCHANGEDSHUFFLE CONTENTS ONLY SHUFFLE ROOM LAYOUT AND CONTENTSACS PICKS TYPEMOUNTAINBUILDING RESIDENCEFOREST/JUNGLECITYCAVERNSBIZARREADVENTURE :AUTHOR :MOOD :>CHALLENGE :<GOAL : FIND
MAP NAME :EDIT REGION ATTRIBUTESLET ACS WRITE THE ADVENTUREEXIT TO EDITORTHING CHOSEN BY ACSACS COMPLETELY REDRAWS THE MAP ACS ADDS A FEW DOORS TO THE MAPACS CREATES SEVERAL NEW THINGS$ACS TRIES TO USE ONLY DEFINED THINGSADVENTURE BEING EXTENDED . . .THE ADVENTURE WILL BE READYSOON.YOUR ADVENTURE IS READY! THE ADVENTURE HAS BEEN SAVED.THIS POWER SPOT DIES.A FEW SPARKS FIZZLE BUT FAILS.#YOU WILL HAVE TO RETIRE ONE OF YOUR'ADVENTURERS BEFORE YOU MAY ADD ANOTHER.%MOVE CURSOR TO PLAYER YOU WISH TO ADDAND PRESS THE BUTTON.!ADD PLAYER FROM ANOTHER ADVENTURE%CREATE NEW PLAYER DON'T ADD A PLAYERPREVIOUS <-- --> NEXT
CLICK HEREPRESS BUTTON TO SELECT YOUR PICTURE.MOVE TO CHANGE PICTURE.PRESS BUTTON OF THE JOYSTICK OR#MOUSE THAT WILL CONTROL THIS PLAYERTHIS MEANS THAT WILL NEVER BE SEEN AGAIN!I`LL ASK YOU ONE MORE TIME.SORRY, THE DISK IS FULL. WILL KEEP PLAYING.PRESS BUTTON TO SAVE FOR FURTHER ADVENTURING ORPRESS F1 TO DESTROY TAKES FINDS WORTH AND NOW HAS CANNOT CARRY MORENOTHING HAPPENS!"THE THING DROPPED IS LOST FOREVER!NONESELECT ARMORWEAPONOBJECTSPELLA QUARTER OF IT
HALF OF ITTHREE FOURTHS ALL OF ITSELECT AMOUNT OF WEALTH TO DROPAND PRESS BUTTON.MOVE CURSOR TO TARGET DROP SPOT FOR ? HAS DO YOU WANT TO SELL ITONE(DO YOU WANT TO SELL THINGS TO THE STORE?THANK YOU, PLEASE COME BACK SOON.DO YOU WANT TO PURCHASETHE STOREKEEPER SELLS THE TO DOES NOT HAVE ENOUGH FOR THE PLEASE FEEL FREE TO BROWSE.MOVE AROUND IN OUR STORE ANDEXAMINE THE MERCHANDISE. HAS
TO SPEND.* * * POSSESSIONS * * *MORE POSSESSIONSSELECT A MELEE WEAPON TO USE. PARRIESIS DESTROYED!ABSORBS THE BLOW FROMDOES NOT EVEN SCRATCH HARMS WITHMISSESMAY NOT USE A MISSILE WEAPONWHILE NEXT TO SELECT A MISSILE WEAPON. DODGES ATTACK.WAITMOVEEXITSAVE"USE OBJECT NEW WEAPON ADD SOMEONE"REST DROP OBJECT NEW ARMOR RETIREFIRE USE POWER PROFILEMOVE WITH THE JOYSTICKORPRESS BUTTON FOR OTHER OPTIONS.ADD A PLAYER
RETIRE YOUSAVE THE GAMEEXIT THE GAMEPLEASE CONTINUE PLAYING.I WILL AS SOON AS POSSIBLE ANOTHER PLAYER WILL RETIRE FIRST'IF YOU WANT TO RETURN TO THE ACS EDITOR&AFTER THE GAME IS SAVED, PRESS F1 NOW.ONE OF THE ADVENTURERS ISYOU CAN'T MOVE. PERHAPSYOU ARE CARRYING TOO MUCH.#GAME IS PAUSED, WAITING TO CONTINUESAVING GAMEBYAN ACS PRODUCTION&PRESS BUTTON TO RESTORE THE LAST SAVED'GAME AND RESURRECT YOUR DEAD CHARACTER.PRESS F1 TO CONTINUE PLAYING.PRESS F1 TO ADD A NEW PLAYER.